Thursday, August 20, 2009

James Cameron’s Avatar: The Game!



The new generation of James Cameron’s Avatar: The Game.
Coming to your life, be the first who play this game!




Info :

Coming Soon this game!
Date : N/A

James Cameron's Avatar: The Game has been shrouded under a dense layer of secrecy second only to the one that surrounds the movie it's based on. For those who haven't been following the film, Avatar follows the conflict between the denizens of a planet called Pandora, the Na'vi, and humankind, who are essentially strip-mining their world to disastrous results. The games based on the film have basically complementary stories that offer a close-up look at the conflict. But, outside of a demo of the PlayStation 3, Xbox 360, and PC versions at the Electronic Entertainment Expo last month and the painfully thin assortment of screenshots released, things have been pretty quiet around the games. Thankfully some noise was kicked up at Comic-Con, which saw the Wii version demoed at a press event. Our hands-off demo followed the game's main character as he sabotaged a military installation, took on an airship, called a dragon, and made a daring escape. Although the demo of the game (which is an original title and not a port of the other console and PC titles) was short, roughly 7 minutes, it hit on a fair number of the major gameplay elements.
Who's Making This Game: Ubisoft
What The Game Looks Like: Avatar has a somewhat boxy but colorful look to it that's a far cry from the eye-bleeding detail of the PS3 and Xbox 360 game we saw at E3. However, once you factor in that there's no way the Wii is going to move the same number of polygons that the other consoles are or offer stereoscopic 3D, the game looks pretty sharp. There's a good amount of detail and, more importantly, a heavy cinematic feel to the presentation. The camera smartly follows the action and favors sweeping views and dramatic camera angles.
What There Is To Do: You'll play as a young Na'vi hunter looking for revenge after his family tree gets a thorough pruning by human military forces during an attack on his village. As if that weren't enough motivation, a dam has been built that's depriving locals of much-needed water. Your goal is to destroy the dam and get in some payback. While the revenge the young hunter is after can be accomplished solo, the game will feature drop-in, drop-out cooperative play.
How The Game Is Played: The Wii version of Avatar the game makes use of both the nunchuk and remote to play. In addition, the game features unique support for the Wii MotionPlus accessory. The game is a third-person action title that mixes combat, stealth, some platforming, and some puzzle solving. The nunchuk and remote let you race through the natural setting like a pro. The Wii MotionPlus support in the version of the game we saw let the young hunter summon a wasp the he could precisely control thanks to the peripheral. The fine control was needed to guide the winged critter to take down an electric fence blocking the hunter's way. People who don't have the peripheral will be able to take an alternate route around the fence. At the same time the game still has some waggle control for stealth takedowns, which you initiate with a button press and finish up with a controller motion.
Melee is fairly straightforward, although you'll want to be smart about when you engage mobs of soldiers. Puzzle solving and getting around require you to use your head and, most importantly, the natural world around you. As a both a local and a hunter, your Na'vi has all sorts of natural tricks up his sleeves (metaphorically speaking, since he's light on clothes) to counter the military's technical opposition. Although, as evidenced in the boss fight where he used explosive canisters lying around, he's not opposed to improvising with what's lying around to get the job done. For example, if there are explosive canisters he can use to take down a massive tower that will knock the dragon airship out of the sky, why not use them? The demo ended with the hunter making a hasty retreat on a brightly colored flying creature that was somewhere between a bat and a pterodactyl.


Gameplay and Screenshot :



























Interview Game :






ALSO VISIT OFFICIAL AVATAR MOVIE SITE :

OFFICIAL AVATAR MOVIE



Sponsor Site Of This Blog Post™ :
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http://www.avatarmovie.com
http://play.com
hhtp://www.ign.com
hhtp://www.gamespot.com
hhtp://www.comic-con.org/cci
http://malaysiaconsultant.blogspot.com




James Cameron’s Avatar: The Game © 2009 Twentieth Century Fox Film Corporation. Game Software excluding Twentieth Century Fox Film Corporation elements: © 2009 Ubisoft Entertainment. All Rights Reserved. James Cameron's Avatar: The Game, James Cameron's Avatar and the Twentieth Century Fox logo are trademarks of Twentieth Century Fox Film Corporation. Licensed to Ubisoft Entertainment by Twentieth Century Fox Film Corporation. Ubisoft, Ubi.com, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries. The Lightstorm Entertainment logo is a trademark of Lightstorm Entertainment, Inc. "PlayStation" and the "PS" Family logo are registered trademarks of Sony Computer Entertainment America Inc. Wii and Nintendo DS are trademarks of Nintendo. © 2006 Nintendo. Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies and are used under license from Microsoft. Software platform logo (TM and ©) EMA 2006.